Brand Worlds Tools 1.2

web animations, avatars from 3D objects
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Latest version:
1.5.0.1 See all
Developer:
moove Bongartz-Dr.Kozan GbR
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Overview
Easy and rapid creation of professional quality 3D graphics for Flash and Web
Developers:
No more programmer art!
Straight-forward paradigm: Create animated sprites for the foreground
and 3D scenes as background. Combine them or use them by itself
No 3D knowledge required to create: Everything is drag & drop, and
with instant results rendered by your 3D hardware (DirectX 9 based)
Optimized for tasks which are very difficult to do in other tools, like exact
control over animations, frames, lights, masks, shadows etc. for
perfectly matching sets of sprites
Inspired by sound synthesizers, the visual flow-chart style editing allows easy
and powerful control. You can choose from a selection of modules and
re-wire them for complex rendering jobs
Automatic and fully customizable code generation for Javascript, DHTML,
ActionScript 2.0, OpenLaszlo
Supported output formats: SWF, FLV, JPG, PNG, BMP, GIF and Animated GIF
You are not restricted to the standard realistic 3D look: Use the
supplied real-time rendering styles (cartoon, sepia, night vision, etc.)
to achieve the visual effect you are looking for
Included Render Style Editorallows unlimited possibilities to
create your very own visual style

Human Actor Sprites
Using the Actor Studio the 3D actors can be clothed by simple drag &
drop operations
The Face Editor allows you to create any face you like - just by adjusting
sliders
The clothing can be recolored, etc.
It is possible to create fully new and original outfits due to the open
nature of the system
The actors are fully articulated and have facial expressions
The actors can be animated (e.g. walk cycles) into sprite sequences
(e.g. Flash Movie Clips)

Other Item Sprites ("Things")
More than a thousand items (furniture, lights, gadgets, etc.) are
supplied
Material Editor with bump map + gloss map support
All items can be interactively recolored with materials
Tools for advanced users to create their own items and
outfits are supplied

Backgrounds
The background editor supports indoor/outdoor spaces, advanced materials,
particle system effects, point lights, spot lights, projected lights, animated
lights, shadows: Again, everything is created by dragging &
dropping with true what-you-see-is-what-you-get support
Pre-supplied space templates
Optional orthographic projection for easy creation of "Isometric"
worlds
Animated camera for creating "moving" backgrounds
Optional "layered" output for simulated depth effects
Background geometric information can be exported into code (e.g. ActionScript)
for 3D hit testing in 2D displays

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